Show / Hide Table of Contents

Class QuitModule

Inheritance
System.Object
DuneBehaviour
DuneModule
QuitModule
Implements
IEventCompatible
Inherited Members
DuneModule.OnHandshakeSuccessfulInternal(EventArguments)
DuneModule.OnHandshakeErrorInternal(EventArguments)
DuneModule.OnNetConnectedInternal(EventArguments)
DuneModule.OnNetDisconnectedInternal(EventArguments)
DuneModule.OnNetErrorInternal(EventArguments)
DuneModule.OnNetReadyInternal(EventArguments)
DuneModule.OnNetNotReadyInternal(EventArguments)
DuneModule.OnUse()
DuneModule.OnUpdate()
DuneModule.OnRespondHandshake(HandshakeResponse, String, Byte[])
DuneModule.OnHandshakeSuccessful(DuneConnection)
DuneModule.OnHandshakeError(DuneConnection)
DuneModule.OnNetConnected(DuneConnection)
DuneModule.OnNetDisconnected(DuneConnection)
DuneModule.OnNetError(DuneConnection, NetworkError)
DuneModule.OnNetReady(DuneConnection)
DuneModule.OnNetNotReady(DuneConnection)
DuneModule.StartCoroutine(IEnumerator)
DuneBehaviour.RegisterEventInstance()
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: DuneNet.Server.Modules
Assembly: DuneNet.Server.dll
Syntax
public class QuitModule : DuneModule, IEventCompatible

Methods

OnStopUsing()

Declaration
protected override void OnStopUsing()
Overrides
DuneModule.OnStopUsing()

Implements

IEventCompatible
Back to top Copyright © 2018 Dune Interactive.