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Class DuneLog

A static wrapper around Unity's Debug class to support log filtering.

Inheritance
System.Object
DuneLog
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: DuneNet.Shared
Assembly: DuneNet.Shared.dll
Syntax
public static class DuneLog

Methods

Log(String)

Logs message to the Unity Console.

Declaration
public static void Log(string message)
Parameters
Type Name Description
System.String message

String or object to be converted to string representation for display.

LogError(String)

Logs an error message to the console.

Declaration
public static void LogError(string message)
Parameters
Type Name Description
System.String message

String or object to be converted to string representation for display.

LogWarning(String)

Logs a warning message to the console.

Declaration
public static void LogWarning(string message)
Parameters
Type Name Description
System.String message

String or object to be converted to string representation for display.

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