Class DuneLog
A static wrapper around Unity's Debug class to support log filtering.
Inheritance
System.Object
DuneLog
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: DuneNet.Shared
Assembly: DuneNet.Shared.dll
Syntax
public static class DuneLog
Methods
Log(String)
Logs message to the Unity Console.
Declaration
public static void Log(string message)
Parameters
Type | Name | Description |
---|---|---|
System.String | message | String or object to be converted to string representation for display. |
LogError(String)
Logs an error message to the console.
Declaration
public static void LogError(string message)
Parameters
Type | Name | Description |
---|---|---|
System.String | message | String or object to be converted to string representation for display. |
LogWarning(String)
Logs a warning message to the console.
Declaration
public static void LogWarning(string message)
Parameters
Type | Name | Description |
---|---|---|
System.String | message | String or object to be converted to string representation for display. |