Struct EntityInfo
A struct representing the registration information of an entity.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: DuneNet.Shared.Entities
Assembly: DuneNet.Shared.dll
Syntax
public struct EntityInfo
Fields
EntAssetBundleName
The name of the asset bundle the entity is contained in.
Declaration
public string EntAssetBundleName
Field Value
Type | Description |
---|---|
System.String |
Remarks
This is null if the entity is a Resources based entity.
EntObject
The GameObject of the entity.
Declaration
public GameObject EntObject
Field Value
Type | Description |
---|---|
GameObject |
Remarks
This is an out of scene GameObject reference, similar to prefab references inside the Editor.
EntType
The reflection type of the entity
Declaration
public Type EntType
Field Value
Type | Description |
---|---|
System.Type |