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Struct EntityInfo

A struct representing the registration information of an entity.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: DuneNet.Shared.Entities
Assembly: DuneNet.Shared.dll
Syntax
public struct EntityInfo

Fields

EntAssetBundleName

The name of the asset bundle the entity is contained in.

Declaration
public string EntAssetBundleName
Field Value
Type Description
System.String
Remarks

This is null if the entity is a Resources based entity.

EntObject

The GameObject of the entity.

Declaration
public GameObject EntObject
Field Value
Type Description
GameObject
Remarks

This is an out of scene GameObject reference, similar to prefab references inside the Editor.

EntType

The reflection type of the entity

Declaration
public Type EntType
Field Value
Type Description
System.Type
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